Intermediate 18 min readModule: Module 9: HTML5 Canvas 2D & SVG Vector Graphics
Canvas 2D API & Scalable Vector Graphics (SVG)
Draw dynamic raster graphics via JavaScript Canvas 2D and render crisp scalable SVG vectors.
What You Will Learn in This Lesson
- Canvas 2D context (ctx.fillRect, ctx.arc, requestAnimationFrame)
- Inline SVG elements (<circle>, <path>, <rect>) and CSS styling
- Choosing between Canvas (pixels/games) vs SVG (crisp resolution-independent icons/charts)
Introduction & Core Concept
HTML5 provides two distinct graphic systems: <canvas> for scriptable bitmap pixel drawing (charts, game rendering) and <svg> for scalable XML vector graphics.
WHY DOES THIS MATTER IN THE REAL WORLD?
SVGs scale infinitely without losing quality on high-DPI Retina displays, making them ideal for logos, icons, and UI charts.
Inline SVG Vector Icon & Canvas 2D Box
htmlhtml
1234567<!-- Scalable Vector Graphic --><svg width="24" height="24" viewBox="0 0 24 24" fill="none" stroke="#2563eb" stroke-width="2"><path d="M12 2L2 7l10 5 10-5-10-5zM2 17l10 5 10-5M2 12l10 5 10-5"/></svg><!-- 2D Canvas Target --><canvas id="myCanvas" width="300" height="150"></canvas>
Line-by-Line Technical Breakdown
1Canvas is procedural (raster); SVG is declarative (DOM-based).
Try It Yourself (Interactive Editor)
Modify the code in real-time and click Run to test live browser output and console logs.
Intelligent Code Runner & Live Sandbox[HTML]
HTML SOURCE EDITOR
Interactive Live CodeIndustry Best Practices & Professional Standards
- Use SVG for UI icons and data charts; use Canvas for particle systems and games.
Lesson Summary & Core Takeaways
- Canvas and SVG provide complete 2D visual rendering capabilities in the browser.