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Intermediate 18 min readModule: Module 9: HTML5 Canvas 2D & SVG Vector Graphics

Canvas 2D API & Scalable Vector Graphics (SVG)

Draw dynamic raster graphics via JavaScript Canvas 2D and render crisp scalable SVG vectors.

What You Will Learn in This Lesson

  • Canvas 2D context (ctx.fillRect, ctx.arc, requestAnimationFrame)
  • Inline SVG elements (<circle>, <path>, <rect>) and CSS styling
  • Choosing between Canvas (pixels/games) vs SVG (crisp resolution-independent icons/charts)

Introduction & Core Concept

HTML5 provides two distinct graphic systems: <canvas> for scriptable bitmap pixel drawing (charts, game rendering) and <svg> for scalable XML vector graphics.
WHY DOES THIS MATTER IN THE REAL WORLD?

SVGs scale infinitely without losing quality on high-DPI Retina displays, making them ideal for logos, icons, and UI charts.

Inline SVG Vector Icon & Canvas 2D Box

html
html
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<!-- Scalable Vector Graphic -->
<svg width="24" height="24" viewBox="0 0 24 24" fill="none" stroke="#2563eb" stroke-width="2">
<path d="M12 2L2 7l10 5 10-5-10-5zM2 17l10 5 10-5M2 12l10 5 10-5"/>
</svg>
<!-- 2D Canvas Target -->
<canvas id="myCanvas" width="300" height="150"></canvas>

Line-by-Line Technical Breakdown

1Canvas is procedural (raster); SVG is declarative (DOM-based).

Try It Yourself (Interactive Editor)

Modify the code in real-time and click Run to test live browser output and console logs.

Intelligent Code Runner & Live Sandbox[HTML]
HTML SOURCE EDITOR
Interactive Live Code

Industry Best Practices & Professional Standards

  • Use SVG for UI icons and data charts; use Canvas for particle systems and games.

Lesson Summary & Core Takeaways

  • Canvas and SVG provide complete 2D visual rendering capabilities in the browser.